--------------------
1.make use of namespaces in C++ ( C++ filter class developement ...)
To avoid the naming conflicts.
2.Use Exception handling mechanisms in ur C++ class
1.explicit keyword :
-----------------------
namespace ExplicitTesting
{
class Stack
{
int size;
public:
//explicit keyword restricts user to pass the value to the constructor
explicit Stack(int nCount)
{
size = nCount;
}
};
}
int main(int argc, char* argv[])
{
ExplicitTesting::Stack s(10) ;
// ExplicitTesting::Stack st; //Gives error
return 0;
}
2.namespace keyword :
------------------------------
we can use the namespace in two ways;
namespace Test
{
void print()
{
printf("\n Hello world...");
}
}
the client usage1 :
-------------------------
Test::print();
the client usage 2:
-----------------------
using namespace Test;
and call the print() fn
3.Exception :
-----------------
You can specify which set of exceptions a function might throw by writing an exception specification:
void f() throw(bad_alloc); //f() may only throw bad_alloc exceptions
You can specify that a function not throw an exception by declaring an empty set of exceptions:
void f() throw(); //f() does not throw
4. For boolean operations use bool data type in C++
5.Operators for Type Conversion in C++
--------------------------------------------------
1.static_cast<>
2.dynamic_cast<>
3.const_cast<>
4.reinterpret_cast<>
static_cast<> :
This operator converts a value logically. It can be considered a creation of a temporary object that is initialized by the value that gets converted.. For example:
example for static casting :
----------------------------------
float x;
...
cout << static_cast
f(static_cast
double f(100.10);
printf("%d",static_cast
double f(100.10); is equaivalent to the double f = 100.10;
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